ONIMUSHA

Combat Mechanics / Combat

Assassination and Stealth

Assassination kills an unaware enemy from behind. Stealth upgrades improve the approach and can strengthen the finishing attack.

Assassination input
Light attack behind an unaware enemy
Required state
Target unaware

Reference tables

2 tables

Stealth branch effects

SkillEffect
AssassinationKills an unaware enemy from behind
Stealth Assassination BoostStrengthens assassinations performed from Stealth
PetrifyPetrifies a nearby target after Musashi defeats an enemy
Petrify: Stronger EnemiesExtends Petrify to stronger targets
Petrify: Number of TargetsIncreases the number of affected enemies

Skill-tree coverage

Skills whose released effect belongs to this combat system.

SkillInputReleased effect
AssassinationPress Light attack While Behind an Unaware EnemyAllows for unaware enemies to be crept up on for an instant kill by pressing Light attack. (Does not work on all enemies.)
StealthPassiveReduces detection by enemies, even when approaching them.
Stealth: Assassination BoostPress Light attack While Behind an Unaware EnemyReduces detection by surrounding enemies, even after performing an assassination.
PetrifyKill an Enemy / Light attack Near a Petrified EnemyWhen an enemy is killed, certain other enemies will become frozen with fear. These enemies can then be killed in a single stroke by pressing Light attack.
Petrify Stronger EnemiesDefeat an EnemyWhen an enemy is killed, the types of surrounding enemies frozen with fear will increase. (Will still not work on all enemies.)
Petrify: Number of TargetsDefeat an EnemyWhen an enemy is killed, the number of surrounding enemies frozen with fear will increase. (Will not work on all enemies.)

Connected records

ReferenceIn-game system values and tutorialsCheckedSeptember 3, 2026Source policy
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