Combat Mechanics / Oni ability
Oni Strength
Breaks armor, shields, guards, Malice barriers, and countering stances, and lets Musashi manipulate heavy environmental objects.
- Controller input
- Heavy attack + Dodge
- Keyboard input
- Oni Strength: Destroy/Batter
- Guard pressure
- More effective than two-handed attacks
Reference tables
2 tables
Confirmed targets
| Target | Result |
|---|---|
| Armor and shields | Breaks protection more quickly |
| Enemy guard | Deals increased guard pressure |
| Countering stance | Breaks a stance that ordinary attacks cannot |
| Malice barrier | Tears down the route barrier |
| Powder keg or oil pot | Allows heavy-object interaction |
| Corruption pillar | Requires Handle Even Bigger Objects |
Skill-tree coverage
Skills whose released effect belongs to this combat system.
| Skill | Input | Released effect |
|---|---|---|
| Oni Strength: Destroy | Passive | Oni Power gathered into the arms, enabling powerful attacks that can break an enemy's guard or armor more effectively than two-handed strikes. |
| Oni Strength: Slice | Hold Light attack | Enhances Oni Strength, enabling the ability to unleash charged one-handed attacks. Land these attacks to extract blue souls. |
| Oni Strength: Slice - Charge Time | Hold Light attack | Reduces the time required to charge Oni Strength: Slice. |
| Oni Strength: Chop | Hold Heavy attack | Enhances Oni Strength, enabling the ability to unleash charged two-handed attacks. Land these attacks to extract blue souls. |
| Oni Strength: Chop - Charge Time | Hold Heavy attack | Reduces the time required to charge Oni Strength: Chop. |
| Oni Strength: Destruction Speed | Hold Interact Near a Malice Barrier | Reduces the time required to destroy Malice Barriers. |
| Handle Bigger Objects | Interact Near a Powder Keg or Oil Pot | Enhances Oni Strength, enabling the ability to hurl powder kegs, oil pots, and other heavy objects. |
| Handle Even Bigger Objects | Interact Near a Corruption Pillar | Enhances Oni Strength, enabling the ability to pick up corruption pillars and swing them at enemies. |
