Combat Mechanics / Defense
Posture
Guarding and heavy pressure fill posture. A break briefly leaves the affected combatant vulnerable.

- Player maximum posture
- 1,000
- Break duration
- 0.1 sec
- Regeneration delay
- 4 sec
- Break damage rate
- 25%
- Oni Energy lost on break
- 250 gauge
Reference tables
1 table
Skill-tree coverage
Skills whose released effect belongs to this combat system.
| Skill | Input | Released effect |
|---|---|---|
| Break Issen Combo | Press Light attack After a Break Issen | When multiple exhausted enemies are present, pressing Light attack after striking one with a Break Issen enables successive Break Issens on other exhausted enemies. |
| Flashing Void: Break Issen | Press Oni Armament Near Exhausted Enemy | Striking an exhausted enemy with the Flashing Void performs a Break Issen, extracting more red souls than usual should the attack defeat the enemy. |
| Flashing Void: Break Issen Combo | Press Oni Armament Near Multiple Exhausted Enemies | If multiple exhausted foes are present, the Flashing Void will perform a Break Issen on all of them when used. |
| Break Issen: Red Soul Yield | Press Light attack Near Exhausted Enemy | More red souls will be extracted from foes defeated with Break Issens. |
