ONIMUSHA

Combat Mechanics / Issen

Chain Issen

After an Issen, time the next attack input to dash to another valid target and continue the chain.

Musashi continuing a sword attack through a Genma encounter
Target search radius
15 game units
Dash speed
30 game units/sec
Start delay
0.7 sec

Reference tables

4 tables

Normal Chain Issen timing

Timing is measured in frames before and after the hit frame.

DifficultyBeforeAfterBefore with Two CelestialsAfter with Two Celestials
Standard315318
Easy317320
Hard315318

Blazing Chain Issen timing

Timing is measured in frames before and after the hit frame.

DifficultyBeforeAfterBefore with Two CelestialsAfter with Two Celestials
Standard8131116
Easy11161419
Hard8131116

Maximum Chain Issen targets

LevelMaximum targets
12
23
34

Skill-tree coverage

Skills whose released effect belongs to this combat system.

SkillInputReleased effect
Chain Issen: Chain Length 1Press Light attack or Heavy attack Right When an Issen LandsIncreases the number of Chain Issen attacks that can be performed in a row.
Chain IssenPress Light attack or Heavy attack Right When an Issen LandsPressing Light attack or Heavy attack just as an Issen attack lands performs successive Issen attacks on other nearby enemies.
Chain Issen: Chain Length 2Press Light attack or Heavy attack Right When an Issen LandsFurther increases the number of Chain Issen attacks that can be performed in a row.

Connected records

ReferenceIn-game system values and tutorialsCheckedSeptember 3, 2026Source policy
Wiki searchFind a record or answer
Search Onimusha

Try an enemy, item, mechanic, tutorial, or release question.