Combat Mechanics / Issen
Chain Issen
After an Issen, time the next attack input to dash to another valid target and continue the chain.

- Target search radius
- 15 game units
- Dash speed
- 30 game units/sec
- Start delay
- 0.7 sec
Reference tables
4 tables
Normal Chain Issen timing
Timing is measured in frames before and after the hit frame.
| Difficulty | Before | After | Before with Two Celestials | After with Two Celestials |
|---|---|---|---|---|
| Standard | 3 | 15 | 3 | 18 |
| Easy | 3 | 17 | 3 | 20 |
| Hard | 3 | 15 | 3 | 18 |
Blazing Chain Issen timing
Timing is measured in frames before and after the hit frame.
| Difficulty | Before | After | Before with Two Celestials | After with Two Celestials |
|---|---|---|---|---|
| Standard | 8 | 13 | 11 | 16 |
| Easy | 11 | 16 | 14 | 19 |
| Hard | 8 | 13 | 11 | 16 |
Maximum Chain Issen targets
| Level | Maximum targets |
|---|---|
| 1 | 2 |
| 2 | 3 |
| 3 | 4 |
Skill-tree coverage
Skills whose released effect belongs to this combat system.
| Skill | Input | Released effect |
|---|---|---|
| Chain Issen: Chain Length 1 | Press Light attack or Heavy attack Right When an Issen Lands | Increases the number of Chain Issen attacks that can be performed in a row. |
| Chain Issen | Press Light attack or Heavy attack Right When an Issen Lands | Pressing Light attack or Heavy attack just as an Issen attack lands performs successive Issen attacks on other nearby enemies. |
| Chain Issen: Chain Length 2 | Press Light attack or Heavy attack Right When an Issen Lands | Further increases the number of Chain Issen attacks that can be performed in a row. |
