Combat Mechanics / Issen
Issen
A family of precisely timed finishing attacks that includes counter, chain, and posture-break variants.

- Chain target radius
- 15 game units
- Chain dash speed
- 30 game units/sec
- Chain start delay
- 0.7 sec
- Break Issen search radius
- 10 game units
- Counter Issen soul generation
- 1.65x
- Chain Issen soul generation
- 1.65x
Reference tables
6 tables
Issen family comparison
The three Issen routes use different openings. Values shown here are taken from their released combat parameters.
| Variant | Trigger | Reach or timing | Confirmed reward |
|---|---|---|---|
| Counter Issen | Attack immediately before an enemy hit lands | Enemy-hit timing | 1.65x soul generation |
| Chain Issen | Attack again after a successful Issen | 15 unit target search | 1.65x soul generation |
| Break Issen | Use the dedicated finisher after breaking enemy posture | 10 unit search | Dedicated posture-break finisher |
Chain Issen timing
Timing is measured in frames before and after the hit frame.
| Difficulty | Before | After | Before with Two Celestials | After with Two Celestials |
|---|---|---|---|---|
| Standard | 3 | 15 | 3 | 18 |
| Easy | 3 | 17 | 3 | 20 |
| Hard | 3 | 15 | 3 | 18 |
Chain Issen movement and target growth
| Level | Maximum targets | Target search | Dash speed | Start delay |
|---|---|---|---|---|
| 1 | 2 | 15 units | 30 units/sec | 0.7 sec |
| 2 | 3 | 15 units | 30 units/sec | 0.7 sec |
| 3 | 4 | 15 units | 30 units/sec | 0.7 sec |
Break Issen targeting envelope
| Stage | Horizontal reach | Vertical reach | Run trigger | Selection slow frames |
|---|---|---|---|---|
| Initial acquisition | 20 units | 3 units | 2.8 units | No selection phase |
| Follow-up selection | 15 units | 3 units | 2.8 units | 180 |
Soul generation formulas
| Attack | Formula | Multiplier |
|---|---|---|
| Counter Issen | Base generated souls x 1.65 | 1.65x |
| Chain Issen | Base generated souls x 1.65 | 1.65x |
Skill-tree coverage
Skills whose released effect belongs to this combat system.
| Skill | Input | Released effect |
|---|---|---|
| Issen: Range | Respond to Ranged Attacks with Issen | Pressing Light attack or Heavy attack just before an arrow or other ranged attack lands instantly closes the distance to an enemy, delivering an Issen attack. Requires the enemy to be within a certain range, and the path must be unobstructed. |
| Chain Issen: Chain Length 1 | Press Light attack or Heavy attack Right When an Issen Lands | Increases the number of Chain Issen attacks that can be performed in a row. |
| Break Issen Combo | Press Light attack After a Break Issen | When multiple exhausted enemies are present, pressing Light attack after striking one with a Break Issen enables successive Break Issens on other exhausted enemies. |
| Issen | Press Light attack or Heavy attack Just Before Being Hit | A powerful attack that can be unleashed when determining the exact moment an enemy attack will land. Tricky to execute, but capable of inflicting serious damage. |
| Flashing Void: Break Issen | Press Oni Armament Near Exhausted Enemy | Striking an exhausted enemy with the Flashing Void performs a Break Issen, extracting more red souls than usual should the attack defeat the enemy. |
| Flashing Void: Break Issen Combo | Press Oni Armament Near Multiple Exhausted Enemies | If multiple exhausted foes are present, the Flashing Void will perform a Break Issen on all of them when used. |
| Chain Issen | Press Light attack or Heavy attack Right When an Issen Lands | Pressing Light attack or Heavy attack just as an Issen attack lands performs successive Issen attacks on other nearby enemies. |
| Chain Issen: Chain Length 2 | Press Light attack or Heavy attack Right When an Issen Lands | Further increases the number of Chain Issen attacks that can be performed in a row. |
| Break Issen: Red Soul Yield | Press Light attack Near Exhausted Enemy | More red souls will be extracted from foes defeated with Break Issens. |
| Issen Power 1 | Press Light attack or Heavy attack Just Before Being Hit | Increases the power of Issen attacks. |
| Issen Power 2 | Press Light attack or Heavy attack Just Before Being Hit | Further increases the power of Issen attacks. |
