ONIMUSHA

Enemies and Bosses / Enemy - Raven Wraith

Oboro Garasu

A winged, ninja-like Genma that loves nothing more than waiting for an enemy to slip up, then jumping in to attack. And when two of them get together, they'll coordinate their movements, giving you twice the trouble. This is dangerous, but if you deal with it shrewdly, you can turn the situation to your advantage.

Oboro Garasu in-game archive portrait
Health
1,200
Maximum posture
1,200
Posture regen delay
4 sec
Posture break duration
12 sec
Knockdown duration
6 sec
Parry target speed
1x

Reference tables

2 tables

Moves and counters

Attack patterns and practical responses for recognizing the enemy's punish windows.

MovePatternCounter
Sword sequenceChains direct, reverse, and close-range sword attacks.Track the full cadence and do not punish the first retreat.
Backstep and kunaiCreates distance, then attacks from range.Move across the throw and close after the projectile leaves its hand.
Chase kickRe-enters quickly with a kick after repositioning.Keep it in view and delay the counter until the kick passes.
Aerial responseCan answer a well-timed dodge with an airborne attack.Do not attack automatically after every dodge; confirm the landing first.
Coordinated attackPairs coordinate their movement and punish divided attention.Keep both in view and focus one target at a time.

Difficulty scaling range

Minimum and maximum multipliers across story checkpoints. Effective values apply those multipliers to this enemy's base health and posture.

DifficultyHealth multiplierEffective healthPosture multiplierEffective postureAttack multiplier
Easy0.63-1.69x756-2,0280.55-1.49x660-1,7880.59-1.43x
Standard0.72-1.9x864-2,2800.72-1.9x864-2,2800.72-1.9x
Hard1.44-3.2x1,728-3,8401.44-3.2x1,728-3,8401.44-3.7x

Connected records

Associated area

Combat system

Documented by

ReferenceIn-game Genma Note, combat values, and mission recordsCheckedSeptember 3, 2026Source policy
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