Enemies and Bosses / Enemy
Togemaru
A Genma covered with enormous spikes. It spins toward its enemies, hoping to flay the flesh from their bones. However, a skilled warrior can send it spinning right back to where it came from, to sow chaos among its allies instead.

- Health
- 700
- Maximum posture
- 700
- Posture regen delay
- 6 sec
- Posture break duration
- 12 sec
- Knockdown duration
- 6 sec
- Parry target speed
- 0.5x
Reference tables
2 tables
Moves and counters
Attack patterns and practical responses for recognizing the enemy's punish windows.
| Move | Pattern | Counter |
|---|---|---|
| Vertical roll | Rolls forward with the spikes aligned vertically. | Dodge to the side and let it pass. |
| Horizontal roll | Spins across a wider horizontal lane. | Create more lateral distance before countering. |
| Heavy roll | Commits to its longest, strongest rolling attack. | Deflect it back toward other Genma or avoid the full travel path. |
| Stone throw | Throws debris when kept at range. | Move at release and close during recovery. |
Difficulty scaling range
Minimum and maximum multipliers across story checkpoints. Effective values apply those multipliers to this enemy's base health and posture.
| Difficulty | Health multiplier | Effective health | Posture multiplier | Effective posture | Attack multiplier |
|---|---|---|---|---|---|
| Easy | 0.63-1.69x | 441-1,183 | 0.55-1.49x | 385-1,043 | 0.59-1.43x |
| Standard | 0.72-1.9x | 504-1,330 | 0.72-1.9x | 504-1,330 | 0.72-1.9x |
| Hard | 1.44-3.2x | 1,008-2,240 | 1.44-3.2x | 1,008-2,240 | 1.44-3.7x |
Lore
The rolling blade
Togemaru is a Genma armored by the long spikes that run down its back. It charges, rolls, and spins at high speed, using the spikes to shred anything in its path.
