Skills / Combat skills
Issen
A powerful attack that can be unleashed when determining the exact moment an enemy attack will land. Tricky to execute, but capable of inflicting serious damage.
- Skill tree
- Issen
- Upgrade cost
- No upgrade currency
- Story unlock
- During The Ruckus at Rendaino
- Activation
- Press Light attack or Heavy attack Just Before Being Hit
- Chain target radius
- 15 game units
- Chain dash speed
- 30 game units/sec
- Chain start delay
- 0.7 sec
- Break Issen search radius
- 10 game units
- Counter Issen soul generation
- 1.65x
- Chain Issen soul generation
- 1.65x
Reference tables
6 tables
Unlock path
Buy these skills in order. Each row shows that skill's price; totals include the target and every earlier skill on this path.
| Step | Skill | Cost | Unlock requirement |
|---|---|---|---|
| 1 | Issen | No upgrade currency | During The Ruckus at Rendaino |
Issen family comparison
The three Issen routes use different openings. Values shown here are taken from their released combat parameters.
| Variant | Trigger | Reach or timing | Confirmed reward |
|---|---|---|---|
| Counter Issen | Attack immediately before an enemy hit lands | Enemy-hit timing | 1.65x soul generation |
| Chain Issen | Attack again after a successful Issen | 15 unit target search | 1.65x soul generation |
| Break Issen | Use the dedicated finisher after breaking enemy posture | 10 unit search | Dedicated posture-break finisher |
Chain Issen timing
Timing is measured in frames before and after the hit frame.
| Difficulty | Before | After | Before with Two Celestials | After with Two Celestials |
|---|---|---|---|---|
| Standard | 3 | 15 | 3 | 18 |
| Easy | 3 | 17 | 3 | 20 |
| Hard | 3 | 15 | 3 | 18 |
Chain Issen movement and target growth
| Level | Maximum targets | Target search | Dash speed | Start delay |
|---|---|---|---|---|
| 1 | 2 | 15 units | 30 units/sec | 0.7 sec |
| 2 | 3 | 15 units | 30 units/sec | 0.7 sec |
| 3 | 4 | 15 units | 30 units/sec | 0.7 sec |
Break Issen targeting envelope
| Stage | Horizontal reach | Vertical reach | Run trigger | Selection slow frames |
|---|---|---|---|---|
| Initial acquisition | 20 units | 3 units | 2.8 units | No selection phase |
| Follow-up selection | 15 units | 3 units | 2.8 units | 180 |
Soul generation formulas
| Attack | Formula | Multiplier |
|---|---|---|
| Counter Issen | Base generated souls x 1.65 | 1.65x |
| Chain Issen | Base generated souls x 1.65 | 1.65x |
