ONIMUSHA

Enemies and Bosses / Boss - Legendary Chimera

Nue Boss

A Genma that terrorized Kyoto long ago, and now back with a vengeance. The range of attacks it unleashes is as varied as the number of other creatures it seems to be an amalgamation of. It attacks like a wild beast toying with its prey, and absorbing souls will allow it to unleash lightning from its tail. But don't let its speed and ferocity put you on the back foot - take careful aim at its tail with your arrows, and you'll soon have things under control.

Nue in-game training portrait
Health
11,800
Maximum posture
13,500
Posture regen delay
8 sec
Posture break duration
12 sec
Knockdown duration
10 sec
Parry target speed
0.5x

Reference tables

5 tables

Battle priorities

ThreatResponse
Soul-powered lightningAbsorb loose souls before Nue can use them to empower the lightning in its tail.
TailUse the Oni Bow on the tail to take control of the fight from range.

Moves and counters

Attack patterns and practical responses for recognizing the enemy's punish windows.

MovePatternCounter
Rush into headbuttA forward rush that converts into a head strike.Avoid the line of travel and wait for the headbutt before countering.
Spinning tailSweeps around the body with the tail.Back away from the full rotation or guard at contact.
Lightning tail shotFires lightning from the tail at range.Move laterally at release and use the recovery to close distance.
Lightning tail slamDrives the charged tail into the ground.Leave the impact area before committing to a punish.
Tail healingUses the tail to restore health.Pressure or damage the tail to stop the recovery.
Soul power-upUses loose souls to empower its attacks.Absorb loose souls before Nue reaches them.

Where to fight

Missions whose objectives explicitly name this fight. Step numbers refer to each mission's checklist.

MissionStepFight objectivePrevious objective
The Way of the Sword3Defeat the NueDefeat Daidara
What Lurks in the Shadows7Defeat the NuePursue the Nue

Difficulty scaling range

Minimum and maximum multipliers across story checkpoints. Effective values apply those multipliers to this enemy's base health and posture.

DifficultyHealth multiplierEffective healthPosture multiplierEffective postureAttack multiplier
Easy0.63-1.69x7,434-19,9420.55-1.49x7,425-20,1150.59-1.43x
Standard0.72-1.9x8,496-22,4200.72-1.9x9,720-25,6500.72-1.9x
Hard1.44-3.2x16,992-37,7601.44-3.2x19,440-43,2001.44-3.7x

Connected records

ReferenceIn-game Genma Note, combat values, and mission recordsCheckedSeptember 3, 2026Source policy
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