ONIMUSHA

Enemies and Bosses / Boss - Slavering Glutton

Daidara Boss

An endlessly greedy Genma that defiled Kiyomizu-dera Temple with corrupting clouds of Malice. Though it may talk as if all it cares about is food, underestimate its appetite for combat at your peril. Its sheer physical size makes it extremely dangerous up close, and if you are unable to deal with the blunt force trauma it dishes out in spades, you'll soon find yourself struggling. However, it's far from a fast mover, so with a little focus, you should be able to catch most of its blows on your blade.

Daidara in Onimusha: Way of the Sword
Health
6,000
Maximum posture
5,000
Posture regen delay
5 sec
Posture break duration
12 sec
Knockdown duration
10 sec
Parry target speed
0.5x

Reference tables

5 tables

Battle priorities

ThreatResponse
Slow heavy blowsMeet the slow swings with guard or parry timing instead of trying to out-trade them.
Loose soulsAbsorb souls before Daidara reaches them and turns them into a Blazing power spike.

Moves and counters

Attack patterns and practical responses for recognizing the enemy's punish windows.

MovePatternCounter
RushCharges forward and can continue the run into a wall reaction.Move off-line and avoid chasing until the rush fully stops.
Jump attackConsumes a body and lands with a heavy strike.Clear the landing zone, then punish recovery.
One-hand slamBrings the club down in a committed heavy attack.Wait for the impact and answer from the side.
Rush parry follow-upHas a dedicated response after its rush is parried.Do not mash after the parry; read the follow-up first.
Soul absorptionAbsorbs loose souls before entering a stronger state.Collect the souls first to prevent the power-up.

Guaranteed drops

Guaranteed item drops recorded for this enemy.

ItemAmountChance
Genma Note: Daidara1100%

Where to fight

Missions whose objectives explicitly name this fight. Step numbers refer to each mission's checklist.

MissionStepFight objectivePrevious objective
The Stage is Set at Kiyomizu16Defeat DaidaraHead after the giant Genma
The Way of the Sword2Defeat DaidaraHead for the top layer

Difficulty scaling range

Minimum and maximum multipliers across story checkpoints. Effective values apply those multipliers to this enemy's base health and posture.

DifficultyHealth multiplierEffective healthPosture multiplierEffective postureAttack multiplier
Easy0.63-1.69x3,780-10,1400.55-1.49x2,750-7,4500.59-1.43x
Standard0.72-1.9x4,320-11,4000.72-1.9x3,600-9,5000.72-1.9x
Hard1.44-3.2x8,640-19,2001.44-3.2x7,200-16,0001.44-3.7x

Lore

A fight over loose souls

Daidara swings an enormous club and consumes souls left on the battlefield before Musashi can absorb them.

Absorb loose souls before Daidara reaches them, especially after clearing smaller Genma. Its health, posture, regeneration, and break values are listed in the fact table above.

SourcesCapcom interview and expanded demo updateCapcom final preview

Connected records

ReferenceIn-game Genma Note, combat values, and mission recordsCheckedSeptember 3, 2026Source policy
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